Recherche
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Adelheim
Aethereal Ward
ACTIVATE DURING THE NEMESIS DRAW PHASE:
When a nemesis attack or power car is drawn but before it is resolved, you may discard it. It has no effect.
(The nemesis does not draw a replacement card)
Brama
Brink Siphon
ACTIVATE DURING YOUR MAIN PHASE
Any player gains 4 life.
Dezmodia
Tempest Sigil
ACTIVATE DURING YOUR MAIN PHASE:
Any player destroy an opened I or II breach and returns any spells prepped to that breach to their hand. that player gains a Sigil breach and places it where the destroyed breach was. then, that player may prep a spell from their hand to a breach.
Garu
Colossal Force
ACTIVATE DURING YOUR MAIN PHASE:
Discard u to four of your prepped spells.
Deal 2 damage plus 4 additional damage for each spell you discarded divided however you choose to the nemesis or any number of minions.
Gex
Vimcraft Oath
ACTIVATE DURING YOUR MAIN PHASE:
Destroy up to two cards in your discard pile that cost 0
.
Any ally draws one card and gains 2 life.
Indira
Pyromancer's Guile
ACTIVATE DURING YOUR MAIN PHASE:
Cast any number of spell in hand. Those spells each deal 1 additional damage.
You may destroy a card in your discard pile.
Jian
Black Mirror
ACTIVATE DURING YOUR MAIN PHASE:
Cast any player's prepped spell without discarding it.
Then cast that prepped spell again.
(Discard it afterward.)
Kadir
Otherworldly Gate
ACTIVATE DURING ANY PLAYER'S MAIN PHASE:
That player may return up to three spells in their discard pile to their hand. That player may prep up to two spells to each of their opened breaches this turn.
Lash
Quicken Thought
ACTIVATE DURING ANY PLAYER'S MAIN PHASE:
Shuffle any player's turn order card into the turn order deck. That player suffers 1 damage.
(You may not choose the wildcard turn order card.)
Malastar
Gift of Aether
ACTIVATE DURING YOUR MAIN PHASE:
Gain a spell from any supply pile. You may prep that spell to any player's opened breach.
Mazahaedron
Underearth Mantra
ACTIVATE DURING YOUR MAIN PHASE:
You may gain a gem that costs 4
or less from any supply pile.
Gravehold gains 4 life.
Mist
Divine Augury
ACTIVATE DURING YOUR MAIN PHASE:
Any ally draws four cards.
Mist
Exalted Brand
ACTIVATE DURING YOUR MAIN PHASE:
Cast up to three different spells prepped by any number of players. For each spell cast his way, place that spell into any ally's hand.
Nym
Terminus Barrier
ACTIVATE DURING YOUR MAIN PHASE:
Discard the top card of the nemesis deck.
If you discarded an attack card, discard an additional card.
Phaedraxa
Auspex Rune
ACTIVATE IMMEDIATELY AFTER A TURN ORDER CARD IS DRAWN:
Prevent any damage that the player or Gravehold would suffer during that turn.
Quilius
Quietus Vow
ACTIVATE DURING YOUR MAIN PHASE:
Deal 2 damage for each Trophy token you have.
Reeve
Quelling Blade
ACTIVATE DURING YOUR MAIN PHASE:
Deal 5 damage to a minion.
Deal 3 damage to a different minion.
Remnant
Ephemera Masque
ACTIVATE DURING YOUR MAIN PHASE:
Any ally returns two cards in their discard pile to their hand.
OR
Gravehold gains 5 life.
Sparrow
Eldritch Tether
ACTIVATE DURING YOUR MAIN PHASE:
Focus any player's breach. Repeat this three additional times.
OR
Any ally with no closed breaches draws three cards and then preps up to three spells from their hand.
Ulgimor
Eidolon Shroud
ACTIVATE DURING YOUR MAIN PHASE:
Gain 6 life.
If you are exhausted, any ally gains 5 life instead.
Xaxos
Metaphysical Link
ACTIVATE DURING ANY PLAYER'S MAIN PHASE:
Allies collectively gain 4 charges. Reveal the turn order deck and return the revealed cards in any order.
Xaxos
Praetorian Halo
ACTIVATE DURING YOUR MAIN PHASE:
Any ally gains 1 charge and discards a random card in hand. Focus one of your breaches. Gain 1 life. Destroy a card in your hand or discard pile.
Yan Magda
Imperium Ritual
ACTIVATE DURING YOUR MAIN PHASE:
Gain a card from any supply pile. If you have four opened breaches, any ally gains a card from any supply pile and places it on top of their deck.
Z'hana
Sanctum Glyph
ACTIVATE DURING YOUR MAIN PHASE:
Gravehold gains 7 life.
Amethyst Paragon
Amethyst Shard
Buried Light
Cinder
Coal Shard
0
If you have 2 life or less, destroy this.
Otherwise, gain 3
, gain 1 charge, and suffer 2 damage.
Emerald Shard
Eternal Ember
Extinguish
0
Cast: Deal 1 damage.
If this damage causes a minion from the nemesis deck to be discarded, Quilius gains a Trophy token.
Flare
0
Cast: Reveal the top card of the turn order deck, and then place it back on top of the turn order deck. If you revealed a player turn order card, deal 3 damage. Otherwise, deal 1 damage.
Garnet Shard
Illuminate
0
While prepped, when you focus or open one of your breaches during your turn, deal 1 damage.
Cast: Deal 1 damage.
Immolate
Moonstone Shard
Oblivion Shard
Obsidian Shard
Pyre
0
Cast: Deal 1 damage.
Any ally may discard a card in hand. If they do, deal 2 additional damage.
Quartz Shard
0
Gain 1
.
Reveal the top card of the turn order deck. You may place that card on the bottom or the top of the turn order deck. If you revealed a player turn order card, gain an additional 1
.
Shattered Geode
Smolder
Torch
Tourmaline Shard
Twin Opal
Void Shard
Worldheart Shard
0
Gain 1
.
OR
Gain 2
that can only be used to gain a card. Place the next card you gain this turn on top of any ally's discard pile.
Alien Element
Banishing Topaz
5
Gain 2
.
You may place any card in hand on top of your deck. If you do, gain an additional 2
.
Bloodstone Jewel
Breach Ore
Burning Opal
Clouded Sapphire
6
Gain 3
.
If this is the first time you have played Clouded Sapphire this turn, any ally gains 1 charge.
Diamond Cluster
4
Gain 2
.
If this is the second time you have played Diamond Cluster this turn, gain an additional 2
.
Dread Diamond
Erratic Ingot
5
Gain 2
.
Gain an additional 2
if there is at least on nemesis turn order card in the turn order discard pile.
Fossilied Scarab
Frozen Magmite
Haunted Berylite
Jade
Jolting Crust
Leeching Agate
Mentite Chunk
Muted Lacosite
Oblivium Resin
Pain Stone
Scoria Slag
Searing Ruby
Shining Tetrite
Sifter's Pearl
3
Gain 2
.
Each player reveals the top card of their deck and either discards it or returns it to the top of their deck.
Summonite
3
Gain 2
.
OR
Gain a Summonite from the supply and place it on top of any ally's discard pile.
Tainted Jade
0
Gain 2
. Suffer 1 damage.
OR
Spend 2
to destroy this. If you destroy this card in any other way, suffer 1 damage.
Triplite Core
V'riswood Amber
Voidium Spike
Volcanic Glass
3
When you gain this on your turn, you may spend 2
. if you do, any ally also gains a Volcanic Glass and places it on top of their deck.
Gain 2
.
Astral Cube
5
Return a gemyu played this turn to your hand. Reveal the top card of the turn order deck. If you revealed a player's turn order card, that player gain 1 life.
Blasting Staff
4
You may cast a prepped spell that you prepped this turn.
If you do, that spell deals 2 additional damage.
Bottled Star
Bottled Vortex
Cairn Commpass
Conclave Scroll
3
Gain 1 charge.
If this card's supply pile is empty, you may destroy the top card of any ally's discard pile.
Dimensional Key
8
Any ally draws two cards.
OR
Destroy this. Suffer 1 damage. Place a card in play from the nemesis deck on top of the nemesis deck.
Eternity Charm
3
Focus your closed breach with the lowest focus cost. Reveal the top three cards of your deck. You may prep one of the revealed spells.
Fiend Catcher
3
You may destroy a card in your hand or discard pile.
Reveal the top card of the turn order deck. If you revealed a nemesis turn order card, you may place that card on the bottom of the turn order deck.
Flexing Dagger
2
The next time you focus or open a breach this turn, it cost 3
less.
OR
Destroy this. Deal 1 damage.
Focusing Orb
Living Gauntlet
4
Reveal the top card of your deck.
You may destroy or discard it.
Each ally may draw a card. Each ally that does discards a card in hand.
Mage's Talisman
Mage's Totem
Manifold Container
4
Gain 1
.
The next time you gain a card this turn, you may also gain a card that costs less than the gained card.
Molten Hammer
Primordial Fetish
Riddlesphere
Scholar's Opus
3
Gain 1 charge.
If there are seven or more cards in your discard pile, gain 1 additional charge.
Soul Cords
5
Any players gains 1 pulse token.
Each player with 2 or more pulse tokens gains 1 charge.
Temporal Helix
Transmogrifier
4
Destroy a card in hand.
You may gain a card from any supply pile that cost up to 3
more than the destroyed card.
Unstable Prism
Vim Dynamo
4
Suffer 1 damage. Any player draws two cards.
OR
Destroy this. Any player gains 2 life and 1 charge.
Vortex Gauntlet
Amplify Vision
4
Cast: Focus your closed breach with the lowest focus cost.
Deal 2 damage. If all of your breaches are opened, deal 1 additional damage.
Arcane Nexus
7
While prepped, once per turn during your main phase you may return a gem you played this turn to your hand.
Cast : Deal 4 damage.
Aurora
5
While prepped, once per turn during your main phase you may gain 1 charge.
Cast: Deal 3 damage.
Blade of Wisdom
6
When you gain this, if there are seven or more other cards in your discard pile, gain 2 life.
Cast: Deal 5 damage.
Blaze
4
When you gain this, you may place it on top of any player's discard pile.
Cast: Deal 2 damage.
Deal 1 additional damage for each other time you have cast Blaze this turn and for each other Blaze you currently have prepped.
Burning Current
3
While prepped, during your casting phase you may lose 2 pulse token. If you do, spells you cast this turn deal 1 additional damage.
Cast: Deal 1 damage. Gain 1 pulse token.
Carbonize
4
Cast: Deal 3 damage.
Reveal the top card of the turn order deck. You may place that card on the bottom of the turn order deck.
Catalyst
Celestial Spire
Chaos Arc
6
Cast: Deal 3 damage.
Deal 2 additional damage for each prepped spell in an adjacant breach.
Char
8
Cast: Deal 6 damage.
If this damage cause a minion to be discarded, any player gains 2 life.
Combustion
5
Cast: Deal 2 damage to a minion.
Deal 2 damage to a different minion or the nemesis.
(Effects that modify damage affect both instances of damage this spell deals.)
Conflagration
Conjure the Lost
Consuming Void
Convection Field
Crystallize
8
This spell must be prepped to two adjacent breaches so that this card touches both breaches. This fully occupies both breaches.
Cast: Any ally reveals their hand. Deal 2 damage for each gem in that ally's hand.
Dark Fire
Devouring Shadow
6
While prepped, once per turn during your main phase you may destroy a card in hand.
Cast: Deal 3 damage.
Disintegrating Scythe
7
Cast: Deal 8 damage.
Suffer 1 damage. Instead of discarding this, destroy it or place it on top of any player's discard pile.
Double Tap
3
Cast: Deal 1 damage. Deal 1 damage. (Effects that modify damage affect both instances of damage this spell deals.)
Draining Touch
Equilibrium
7
While prepped, when you suffer damage reduce that damage by 1, to a minimum of 1.
Cast: Deal 4 damage.
Essence Theft
Feedback Aura
Feral Lightning
Fiery Torrent
5
Cast: Deal 2 damage.
Deal 2 additional damage for each other Fiery Torrent prepped by any player.
Flash of Intellect
4
LINK (Two spells with Link may be prepped to the same breach.)
Cast: Deal 3 damage. If there are six or more other cards in your discard pile, you may gain a Flash of Intellect from the supply and place it on top of your deck.
Fulminate
5
While prepped, other spells you cast deal 1 additional damage.
LINK
(Two spells with Link may be prepped to the same breach.)
Cast: Deal 3 damage.
Ignite
Inner Fire
2
LINK
(Two spells with Link may be prepped to the same breach.)
Cast: Deal 1 damage.
If the nemesis tier is 2 or higher, deal 1 additional damage.
Jagged Lightning
4
Cast: Deal 3 damage.
You may discard a card in hand. If you do, any player focuses their closed breach with the lowest focus cost.
Kindle
4
While prepped, during your main phase you may also prep one Spark to the breach this spell is prepped to.
Cast: Deal 3 damage.
Lava Tendril
Monstrous Inferno
8
This spell must be prepped to two adjacent breaches so that this card touches both breaches. This fully occupies both breaches.
Cast: Deal 7 damage divided however you choose to the nemesis and any number of minions.
Nerve Jab
Nether Conduit
7
Cast: Reveal a card in hand that costs 2
or more. If you do, deal damage equal to the number of cards missing in that card's supply pile. Then, any ally may gain a card from that supply pile. (Gem supply piles start with 7 cards. Relic and spell supply piles start with 5 cards.)
Nova Forge
6
While prepped, once per turn during your main phase you may gain 2
that can only be used to gain a spell.
Cast: Deal 4 damage.
Oblivion Swell
5
While prepped, once per turn during your main phase you may gain 1
.
Cast: Deal 2 damage. You may discard a gem. If you do, deal additional damage equal to its cost.
Phoenix Flame
Planar Insight
Precision Shot
3
LINK (Two spells with Link may be prepped to the same breach.)
Cast: Deal 2 damage. If there are six or more other cards in your discard pile, deal 2 additional damage.
Psychic Eruption
Pyromancy
7
Cast: Deal 1 damage.
Allies may collectively discard up to two cards in hand. For each card discarded this way, deal 3 additional damage.
Pyrotechnic Surge
4
This spell must be prepped to two adjacent breaches so that this card touches both breaches. This fully occupies both breaches.
Cast: Deal 4 damage.
You may destroy a card in your discard pile.
Radiance
Reduce to Ash
7
While prepped, at the start of your casting phase reveal the top card of your deck. You may destroy the revealed card.
Cast: Deal 4 damage.
Resonate
6
Cast: Deal 4 damage.
If there are six or more other cards in your discard pile, deal 3 additional damage.
Sage's Brand
7
This spell must be prepped to two adjacent breaches so that this card touches both breaches. This fully occupies both breaches. While prepped, draw a additional card during your draw phase.
Cast: Deal 6 damage.
Scorch
5
Cast: Deal 4 damage.
If this damage causes a minion from the nemesis deck to be discarded, any ally gains 2 charges.
Scrying Bolt
6
Cast: Deal 5 damage.
You may lose 1 charge. If you do, reveal the top two cards of the nemesis deck. Return them in any order.
Spectral Echo
Stunning Force
Thermal Dart
4
LINK
(Two spells with Link may be prepped to the same breach.)
Cast: Deal 3 damage.
If this is not the first Thermal Dart you have cast this turn, gain 1 charge.
Thoughtform Familair
Void Bond
Wildfire Whip
6
While prepped, during your main phase you may spend 2
to cast any player's prepped spell.
Cast: Deal 4 damage.
- extension
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STAND ALONE EXPANSIONS
Aeon's End
War Eternal
EXPANSIONS
The Void
The Outer Dark
The Depths
The Nameless
Buried Secrets
2
3
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5
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