ACTIVATE DURING YOUR MAIN PHASE:
Cast any number of spell in hand. Those spells each deal 1 additional damage.
You may destroy a card in your discard pile.
Cast: Deal 6 damage.
If this damage cause a minion to be discarded, any player gains 2 life.
Cast: Deal 3 damage.
If you have 4 or more charges, deal 3 additional damage.
Cast: Reveal a card in hand that costs 2 or more. If you do, deal damage equal to the number of cards missing in that card's supply pile. Then, any ally may gain a card from that supply pile. (Gem supply piles start with 7 cards. Relic and spell supply piles start with 5 cards.)
Cast: Deal 1 damage.
Allies may collectively discard up to two cards in hand. For each card discarded this way, deal 3 additional damage.